Gamestop (GME) SWOT Analysis
Strengths
Gamestop (GME) SWOT Analysis Profile
GameStop Corp. (GameStop) is a retailer of new and used video game products (including hardware, software, and accessories) and personal computer (PC) entertainment products, primarily under the names GameStop and EB Games. The company operates in four key localities: Canada, Australia, Europe, and the United States, which compromises most of its business (as of 2008), as well as maintaining two e-commerce websites, www.gamestop.com and www.ebgames.com, and publishing a video game magazine called Game Informer, which has almost 3 million subscribers. As of 2008, it owned and operated 5,264 stores. (read full profile)
Additional Information
What is a SWOT Analysis? It is a way of evaluating the strengths, weaknesses, opportunities, and threats that affect something. See WikiWealth's SWOT tutorial for help. Remember, vote up the most important comments. Check out WikiWealth's entire database of free SWOT reports or use our SWOT analysis generator to create your own SWOT template.
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SWOT Conclusion
Strengths + Opportunities = 7
Threats + Weaknesses = 9
Be the first to write a conclusion … A history of overcoming weaknesses makes it difficult for other firms to exploit their difficulties. The ability to capitalize on opportunities get rewarded with higher profits and lower costs. A good defense against threats lowers the risks that profits will decrease. Maintaining strengths can help maintain high profits and low costs.
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